Guilmon's Crimson Forge
Apr 7, 2017 13:57:25 GMT
Post by Guilmon on Apr 7, 2017 13:57:25 GMT
Hiya~! I'm Guilmon, and this is my garbage that I forgot to pick up the other day Danmakufu scripts. Have fun playing them~! Or so I hope, ehh, some of these scripts aren't very great, mostly because I had little to no sense of danmaku back to the days I was starting, which resulted in things like...Yukari. But I've improved over time! So I think you may have more fun with scripts listed in the "Guilmon's Scarlet Scripts" section of this post. Regardless, enjoy as you wish~
If you have any criticism about any of these scripts (except for the Medieval ones, please), feel free to say it here.
Guilmon's Medieval Scripts
These scripts are from when I was still starting in Danmakufu - most of them pretty much share the same background (...that was made by someone else, in fact) and have bland danmaku. They also make use of Danmakufu's default shotsheet, and are, in general, not that polished in terms of graphics. I didn't know a lot of things back then, but I'm still kind of proud of my first script, despite being basic.
www.bulletforge.org/u/ps/p/remilia-scarlet - A Remilia script. My very first script, if you ask me. It's...very red and basic, too, but I'm mostly proud of this one due to its simplicity and the strange personal love for the last spell - it feels kinda unique for me. I may consider remaking this script in the future, but I'm not sure when.
www.bulletforge.org/u/ps/p/yukari-yakumo - A Yukari script. Right after I've done my first script, it took me 3 days to do...this.
www.bulletforge.org/u/ps/p/cirno - A Cirno script. The September 9th spell was meant to be a joke, but past me thought that doing some spell else with a blindspot rather than the infamous Icicle Falls would've been better. The serious part of the script is the plurals, though. I am...sorta proud of this one, despite the second-to-last spell (and the nonspells) being sort of failures. I may consider remaking this script in the future, but I'm not sure when.
www.bulletforge.org/u/ps/p/range-15-entry-lily-white-and-wriggle-nightbug - Some time later, a Halloween contest arrived, and for some reason I decided to host it. Nevertheless, I couldn't host the thing very well, and it boiled down to a generic danmaku contest with a Halloween theme added to it. I was also one of the participants, and I've rushed this in 3 days, despite being sick (literally) at the time. Perhaps this has potential, but I probably won't really remake this script any time soon. Probably.
Guilmon's Normal Scripts
These scripts were when I started to code my own background and when I switched the default shotsheet for another, better shotsheet that almost everyone knows and uses. They also had a better designed danmaku overall, or so I believe, and also where I started experimenting with some things more, like timeout spells and gimmicks.
www.bulletforge.org/u/ps/p/kogasa-tatara - A short yet fun Kogasa script. This script has three plurals, where each one is the same thing except played differently - Timeout Mode plural makes every attack become a survival which increases in intensity over time, while Quick Mode plural makes every attack twice as fast in bullet speed and time spent to take the attack down.
www.bulletforge.org/u/ps/p/minamitsu-murasa - Another short yet fun Murasa script. This script was where I decided to experiment a little with gravity gimmick at the last spell, as well as sorta unusual patterns for Murasa, but that still worked pretty greatly. I also played a bit with spell backgrounds, which is why the spell background for her is different than usual - it's a 3D object. (I wish I made it circle...)
www.bulletforge.org/u/ps/p/locaa-7-entry-armageddemon - A contest where you had to do a script of a character which didn't belong to a Bullet Hell was created, and thus I've done this. It's short, too, but honestly, the danmaku here is certainly something I'm still proud, despite of their flaws. This is where I started to use an Utsuho player that I've requested, too.
Guilmon's Scarlet Scripts
These scripts are memorable mostly because I've started to print my own unique mark on it - I've started to develop a Scarlet Weather system, and also started to develop my own little HUD, with lives and bombs displaying at the bottom left corner in form of text, a fullscreen playfield and spell circles of my own, as well as spellnames. I didn't bother with implementing cutins because I'm a lazy bum and I felt it was...unnecessary, in a way. Regardless, the main characteristic of these scripts are the Scarlet Weather system, which, so far, nobody did it.
www.bulletforge.org/u/ps/p/yuuka-kazami - A Yuuka script. This one is technically not the first script to use the Scarlet Weather system but the other, unreleased ones were more of an experiment than anything.
www.dropbox.com/s/k1cphne14bwd4di/Lenen%20Contest%201%20Entry%20-%20Shion%20and%20Sese%20by%20Guilmon.rar?dl=0 - (Yay, a Dropbox link to a Len'en script!) A Shion + Sese script. I've developed a difficulty thing, controlled by a global variable in this script, and since I was really bored, I decided to make it have 8 difficulties! Regardless, the script is certainly something that could've been better if I wasn't being too cryptic about the spells - some spells are meant to be flashbombed, but one of them in particular has a hideous way of doing it. I suppose I can leave that as a challenge for you to discover which spell is it and how do you capture it (...and whoever played the script beforehand shall not spoil for the sake of the challenge).
Weeeeeell, that's it! Hope you have fun with all this myriad of scripts that I've done! I plan to make a Spellcard Collection-like script with flashbombs next up, but that's not going to happen so soon. Regardless, stay tuned for it!
(...that Bulletforge username sure is old, welp)
If you have any criticism about any of these scripts (except for the Medieval ones, please), feel free to say it here.
Guilmon's Medieval Scripts
These scripts are from when I was still starting in Danmakufu - most of them pretty much share the same background (...that was made by someone else, in fact) and have bland danmaku. They also make use of Danmakufu's default shotsheet, and are, in general, not that polished in terms of graphics. I didn't know a lot of things back then, but I'm still kind of proud of my first script, despite being basic.
www.bulletforge.org/u/ps/p/remilia-scarlet - A Remilia script. My very first script, if you ask me. It's...very red and basic, too, but I'm mostly proud of this one due to its simplicity and the strange personal love for the last spell - it feels kinda unique for me. I may consider remaking this script in the future, but I'm not sure when.
www.bulletforge.org/u/ps/p/yukari-yakumo - A Yukari script. Right after I've done my first script, it took me 3 days to do...this.
www.bulletforge.org/u/ps/p/cirno - A Cirno script. The September 9th spell was meant to be a joke, but past me thought that doing some spell else with a blindspot rather than the infamous Icicle Falls would've been better. The serious part of the script is the plurals, though. I am...sorta proud of this one, despite the second-to-last spell (and the nonspells) being sort of failures. I may consider remaking this script in the future, but I'm not sure when.
www.bulletforge.org/u/ps/p/range-15-entry-lily-white-and-wriggle-nightbug - Some time later, a Halloween contest arrived, and for some reason I decided to host it. Nevertheless, I couldn't host the thing very well, and it boiled down to a generic danmaku contest with a Halloween theme added to it. I was also one of the participants, and I've rushed this in 3 days, despite being sick (literally) at the time. Perhaps this has potential, but I probably won't really remake this script any time soon. Probably.
Guilmon's Normal Scripts
These scripts were when I started to code my own background and when I switched the default shotsheet for another, better shotsheet that almost everyone knows and uses. They also had a better designed danmaku overall, or so I believe, and also where I started experimenting with some things more, like timeout spells and gimmicks.
www.bulletforge.org/u/ps/p/kogasa-tatara - A short yet fun Kogasa script. This script has three plurals, where each one is the same thing except played differently - Timeout Mode plural makes every attack become a survival which increases in intensity over time, while Quick Mode plural makes every attack twice as fast in bullet speed and time spent to take the attack down.
www.bulletforge.org/u/ps/p/minamitsu-murasa - Another short yet fun Murasa script. This script was where I decided to experiment a little with gravity gimmick at the last spell, as well as sorta unusual patterns for Murasa, but that still worked pretty greatly. I also played a bit with spell backgrounds, which is why the spell background for her is different than usual - it's a 3D object. (I wish I made it circle...)
www.bulletforge.org/u/ps/p/locaa-7-entry-armageddemon - A contest where you had to do a script of a character which didn't belong to a Bullet Hell was created, and thus I've done this. It's short, too, but honestly, the danmaku here is certainly something I'm still proud, despite of their flaws. This is where I started to use an Utsuho player that I've requested, too.
Guilmon's Scarlet Scripts
These scripts are memorable mostly because I've started to print my own unique mark on it - I've started to develop a Scarlet Weather system, and also started to develop my own little HUD, with lives and bombs displaying at the bottom left corner in form of text, a fullscreen playfield and spell circles of my own, as well as spellnames. I didn't bother with implementing cutins because I'm a lazy bum and I felt it was...unnecessary, in a way. Regardless, the main characteristic of these scripts are the Scarlet Weather system, which, so far, nobody did it.
www.bulletforge.org/u/ps/p/yuuka-kazami - A Yuuka script. This one is technically not the first script to use the Scarlet Weather system but the other, unreleased ones were more of an experiment than anything.
www.dropbox.com/s/k1cphne14bwd4di/Lenen%20Contest%201%20Entry%20-%20Shion%20and%20Sese%20by%20Guilmon.rar?dl=0 - (Yay, a Dropbox link to a Len'en script!) A Shion + Sese script. I've developed a difficulty thing, controlled by a global variable in this script, and since I was really bored, I decided to make it have 8 difficulties! Regardless, the script is certainly something that could've been better if I wasn't being too cryptic about the spells - some spells are meant to be flashbombed, but one of them in particular has a hideous way of doing it. I suppose I can leave that as a challenge for you to discover which spell is it and how do you capture it (...and whoever played the script beforehand shall not spoil for the sake of the challenge).
Weeeeeell, that's it! Hope you have fun with all this myriad of scripts that I've done! I plan to make a Spellcard Collection-like script with flashbombs next up, but that's not going to happen so soon. Regardless, stay tuned for it!
(...that Bulletforge username sure is old, welp)