9 posts
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Post by satorioshi on Apr 9, 2017 15:40:13 GMT
Greetings fellow Len'en Fans~ So as some of you may already know, I've made English Patches for Len'en 1 + 2 in the last few months. Here I'll give you the links~ EE: mega:#!U4FwBQgY!nXrTTcNIUw0pDyuCZjAFM2rJt1HVeBCG0DSwumZRpiI EMS: mega:#!R5Vw1RaR!1uK_cZP86CdlZXitazxyfYZFbVahRWdbSFj-WFq7T2g All you have to do to install the Patches is to drag the file called dat from the zip.folder in your Len'en game folder. Then you have to remove a file called dat.led from your Len'en game folder. That's it~ Here have some Screenshots from the Development phase (how does the quality work here?) To create these patches, I used a tool called TouhouSE, to unzip the dat.led archive, in which all the Game assets like sprites and dialog-txts are stored. I've heard that you can use a tool called dxaDecode to unzip that folder too, but I was too stupid to do it. Anyway, I could then freely edit the dialog-files using Notepad++~ I was only able to make these patches, because the translation was already provided by the Len'en Wiki, because I don't speak Japanese (yet). So really, you should be thankful to the kind Wiki-Members providing the translation. Unfortunately, there is no translation for RMI and BpoHc yet, which is the reason why there is no Patch for these games yet~ It would be great if we could more language patches for other languages, so if you want to please feel free to ask for help or post your own language patches in this thread, because honestly, if I can make a patch, anyone can~
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4 posts
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Post by seraphicshou on May 1, 2017 23:18:48 GMT
Could you please link TouhouSE? I am unable to actually translate Japanese myself but I figured I could try to edit in the already translated bits and pieces from the Wiki for RMI. I already tried to use Dxarchive but I'm kinda dumb, so I couldn't get it to work.
P.S. Thanks for the EE and EMS translations!
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9 posts
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Post by satorioshi on May 2, 2017 4:44:57 GMT
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4 posts
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Post by seraphicshou on May 3, 2017 19:28:15 GMT
Sorry for asking another question, but do you know how to repack all of the data back into a dat.led?
EDIT: I had the dat folder named dat.led instead of just dat so it wasn't able to read it. God,I'm so dumb,once again thanks for the help.
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9 posts
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Post by satorioshi on May 3, 2017 21:06:49 GMT
I think you could use DXEncode, but you don't need to do that- The game will recognize the content folder, as long as it got the right name
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4 posts
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Post by seraphicshou on May 4, 2017 2:36:07 GMT
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9 posts
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Post by satorioshi on May 7, 2017 15:25:45 GMT
You have to use "," to start a new line. So your line should look somethin like this:
11,Tsubakura,1 ,The air...it's getting colder.,Why do such thing keep happening these days?
The "," starts a new line in the dialog box. Although with these text I fear, you will have to shorten it, in order to fit into the dialog box.
Also, in case a "," appears in the dialog, you can use this "," symbol. It looks almost the same, but doesn't start a new line.
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4 posts
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Post by seraphicshou on May 11, 2017 2:02:48 GMT
May I be so bold as to ask if I could use the edits from your patches for things that are the same throughout the games like the difficult subtext, also how were you able to edit the player spellcard effects so well? I tried using the heal tool to fix the background but that just makes an odd color.
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9 posts
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Post by satorioshi on May 11, 2017 16:27:18 GMT
To be honest, I didn't make these. I got those files from Popfan, who did the editing. Unfortunately I can't help you with the editing. I personally would recommend you to just delete the background, and only put in the effect text, as it was also done in the English Patch for Bpohc (Columbus is the font used in the other patches.) I'm sorry I can't help you
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R8Spike
Junior Member
I visit this site daily
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Post by R8Spike on Nov 23, 2023 13:15:34 GMT
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